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Path="/607ED812/60A9C081" Ref="R13" Part="1" AR Path="/60800A40" Ref="R?" Part="1" AR Path="/607ED812/60B160FF" Ref="J10" Part="1" AR Path="/609384DB" Ref="#FLG?" Part="1" AR Path="/609384DB" Ref="#FLG?" Part="1" AR Path="/607ED812/609384DB" Ref="#FLG0102" Part="1" AR Path="/607ED812/60C38349" Ref="R23" Part="1" AR Path="/607ED812/60C3833D" Ref="R21" Part="1" AR Path="/607ED812/60A9C096" Ref="R24" Part="1" AR Path="/607ED812/609384DB" Ref="#FLG03" Part="1" AR Path="/607ED812/60A9C081" Ref="R26" Part="1" AR Path="/607ED812/60C3833D" Ref="R21" Part="1" AR Path="/607ED812/60A9C0A9" Ref="R11" Part="1" AR Path="/60802BB2" Ref="R?" Part="1" AR Path="/60C38349" Ref="R?" Part="1" AR Path="/60802BB2" Ref="R?" Part="1" AR Path="/607ED812/60802BB2" Ref="R31" Part="1" AR Path="/60970E37" Ref="S?" Part="1" AR Path="/60A9C088" Ref="R?" Part="1" AR Path="/607ED812/60B160FF" Ref="J10" Part="1" AR Path="/60C38343" Ref="R?" Part="1" AR Path="/607ED812/60B160FF" Ref="J7" Part="1" AR Path="/60C38343" Ref="R?" Part="1" AR Path="/607ED812/609384DB" Ref="#FLG0102" Part="1" AR Path="/60C3833D" Ref="R?" Part="1" AR Path="/607ED812/60A9C081" Ref="R13" Part="1" AR Path="/607ED812/60A9C081" Ref="R26" Part="1" AR Path="/60A9C081" Ref="R?" Part="1" AR Path="/607ED812/60B16110" Ref="J11" Part="1" AR Path="/607ED812/60B16110" Ref="J11" Part="1" AR Path="/607ED812/60C3833D" Ref="R21" Part="1" AR Path="/60C38343" Ref="R?" Part="1" AR Path="/607ED812/60B16110" Ref="J11" Part="1" AR Path="/6091D1B4" Ref="S?" Part="1" AR Path="/607ED812/60C38343" Ref="R22" Part="1" From 3d279dd88cba890e1ff05b6fd01cb5480b1f325e Mon Sep 17 00:00:00 2001 Images/capsocket.png | Bin rename Futura Heavy BT.ttf From 750478ab8360c0ef45b55687504a3e4846b752b4 Mon Sep 17 00:00:00 2001 Subject: [PATCH] More assembly notes 48c8a4e4f4 Delete '3D Printing/Panels/SPIDER CLIMB.png' 54fe483060 Delete '3D Printing/Panels/MAGIC MISSILE VCF.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/POLYMORPH.png differ Binary files /dev/null and b/Panels/FIREBALL VCO.png differ Binary files /dev/null and b/3D Printing/Panels/Radio_shaek_standoff_padded_2.stl differ Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/PRISMATIC SPHERE.png revised README.md to rev 2 beta by adding +5V, and both trigger/gate and CV on the mid surdos, faster than we play it Paul Simon https://www.youtube.com/watch?v=A3o30YJiWsc (also featuring drum tricks) https://www.youtube.com/watch?v=frLXzG9-W3Q (until the callout around 2:30) Duro https://youtu.be/v9A9n-kMjz0?t=209 (until ~4:30) New: A different Timbalada https://youtu.be/frLXzG9-W3Q?t=955 arrasta_playbook_v0.9.txt Executable file View File Images/PXL_20210831_002553634.jpg Normal file Unescape Fireball/Fireball.kicad_prl Normal file View File 3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/COLOR SPRAY.png Synth Mages Power Word Stun Panel.kicad_pro Add simplest muscescore example 5ff3077e82 Fix sr2 blue Samurai formatting caixa bits c9e81f0cc6 Image of caxia score Samurai Latest commits for file Panels/title_test.scad Subject: [PATCH] move bugs to md file to be more robust and easier to adjust CV output range, switch between 5v and 2.5v max (or whatever is configured). Momentary-normal-off pushbutton to manually reset. LEDs: One per step, to enable/disable gate per step. (10 One potentiometer per step, to set output voltages. (10 One multi-pole rotary switch with Signal Lamp, generic K switch dp3t ON-ON-ON D Switch, three position, single pole double throw | | | | | S3 | 1 | SW_3PDT_x3 | 3PDT miniature.

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