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[h_margin + working_width/4, row_1, 0]; audio_out_2 = [right_col, row_7, 0]; audio_out_1 = [right_col, row_5, 0]; cv_in_2a = [left_col, row_2, 0]; fm_in = [first_col, fifth_row, 0]; //left_rib_x = thickness * 1.2; right_rib_x = width_mm - col_right - thickness; // column from edge plus hole radius h_wall(h=4, l=slider_spacing * 10 + center_adjust; right_col = width_mm - thickness*2; left_rib_x = thickness * 1; //right_rib_x = width_mm - 10 - center_adjust; center_col = width_mm/2; row_1 = bottom_row + v_margin + 12; row_2 = row_1 + v_margin + 12; row_2 = row_1 + v_margin + 12; row_1 = bottom_row + v_margin + 12; row_1 = bottom_row + v_margin + 12; row_1 = vertical_space/7; row_2 = row_1 + v_margin + 12; top_row = height / 2 + hole_diameter + hole_margin*2; side_margin = (board_width.

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