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Mod (0 F.Cu signal hide (31 B.Cu signal hide (33 F.Adhes user hide (42 Eco1.User user (43 Eco2.User user (44 Edge.Cuts user (45 "Margin" user (46 "B.CrtYd" user "B.Courtyard" (47 "F.CrtYd" user "F.Courtyard" (48 "B.Fab" user (49 F.Fab user (aux_axis_origin 0 200 update=Sam 27 Jän 2018 23:01:05 CET EESchema Schematic File Version 4 Samba Reggae 1 BSD Back surdo is given as = Low (primeiro), H = High (segundo), usually dominant hand plays Low. Could also be made "round", using the current Fireball design, some pots are about 21mm apart, meaning that knobs shouldn't be so hard. In general, try to avoid multiple triggers on each side echo(offsetToMountHoleCenterY); echo(offsetToMountHoleCenterX); module eurorackPanel(panelHp, mountHoles=2, hw = holeWidth, ignoreMountHoles=false // mountHoles ought to be larger than the object they are being diffed from for ideal BSP operations eurorackPanel(panelHp, jackHoles, holeCount, holeWidth); // Depth of the knob before its final position. [mm] shafthole_height = 12; // overkill; currently three 3.5mm jacks needing 8mm //calculated x value of exact middle of slider panel (between steps 5 and 6); middle of slider panel (between steps 5 and 2 connected via insulated copper area below body, vias included (case drawing: https://ww2.minicircuits.com/case_style/CD542.pdf, land pattern PL-236, including GND vias (https://ww2.minicircuits.com/pcb/98-pl236.pdf Footprint for the setscrew hole, providing sufficient thread length where thin stems walls don't.

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