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Back+ pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = top_rounding_faces square(top_rounding_radius + pad, top_rounding_radius + pad); rotate_extrude(convexity = 5, $fn = shafthole_faces); // Adapt to a number larger than the object they are being diffed from for ideal BSP operations if(hwCubeWidth<0 } if (TimerKnob==1) intersection .
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