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100644 Hardware/PCB/precadsr/ao_tht.pretty/DIP-16_W7.62mm_Socket_LongPads.kicad_mod delete mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Pot_Hole.kicad_mod create mode 100644 Hardware/Panel/precadsr_panel_al/precadsr_panel_al.sch deleted file mode 100644 Images/PXL_20210831_000922493.jpg create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/CP_Radial_D6.3mm_P2.50mm.kicad_mod delete mode 100644 Hardware/PCB/precadsr/precadsr.kicad_pro create mode 100644 Synth Mages Power Word Stun Panel.kicad_pro create mode 100644 Docs/precadsr_bom.md create mode 100755 VCO_MANUAL_v2.pdf HALF NONE Tubular W26 127 Update luther's layout b22080a808 More experimentation with panel title fonts Panels/Font files/Quentincaps.ttf create mode 100644 Panels/Font files/futura medium condensed bt.ttf differ Binary files /dev/null and b/Synth_Manuals/Module Summaries.ods differ Binary files /dev/null and b/3D Printing/Pot_Knobs/pot_knob_two_parts_base.stl differ Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/SPIDER CLIMB.png' Delete '3D Printing/Panels/SPIDER CLIMB.png' 3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/MIRROR IMAGE.png Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/Jack_6.35mm_PJ_629HAN.kicad_mod Normal file Unescape working_height = height - v_margin*2 - title_font_size; working_increment = working_height / 5; out_row_1 = v_margin+12; Initial stab at a 10-step panel layout ideas Modules Index Pages Fab Plant Research Pages Fab Plant Research Table of Contents Wizard / Illusionist Spells Cleric Druid Ideas for 1e and/or Holmesian Basic spell names in Filmoscope Quentin/POLYMORPH.png Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/Potentiometer_Alps_RK163_Single_Horizontal.kicad_mod Normal file View File 3D Printing/Cases/Eurorack 2-Row/2row_frame.stl Executable file View File // elevated sockets to fit in.

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