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1) (mirror false) (drillshape 1) (scaleselection 1) New KiCad version; non Al panel Gerbers Binary files /dev/null and b/Panels/FireballSpell_Large.webp differ Binary files /dev/null and b/Panels/luther_triangle_10hp_rib_space_fixes.stl differ synth_tools/Synth_Manuals/The MIDI Manufacturers Association - 1995 - MIDI 1.0 Detailed Specification.pdf More random files 7e24b3de83 Notes from debugging main MK_SEQ/Schematics/Unseen Servant/Unseen Servant_counter_board_noncanonical.kicad_dru Normal file Unescape Hardware/PCB/precadsr_Gerbers/precadsr-B_Cu.gbr Normal file View File 3D Printing/Panels/Radio_shaek_standoff_padded_2.stl create mode 100644 Hardware/PCB/precadsr_Gerbers/precadsr-PTH.drl create mode 100644 3D Printing/Rails/36hp_innie.stl Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/Potentiometer_Bourns_3296W_Vertical_screw_centered.kicad_mod Normal file View File 3D Printing/Pot_Knobs/pot_knob_two_parts_cap.stl create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/Jack_6.35mm_PJ_629HAN.kicad_mod delete mode 100644 Schematics/SynthMages.pretty/PinSocket_1x02_P2.54mm_Vertical.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/SolderWirePad_1x01_Drill0.8mm.kicad_mod create mode 100644 Hardware/Panel/precadsr-panel-Gerbers/precadsr-panel-CuTop.gtl create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/fastestenv_Panel_Slotted_Mounting_Hole.kicad_mod delete mode 100644 Synth_Manuals/Module Summaries.ods Normal file Unescape width = 12; label_font_size = 5; //mm center_col = width_mm/2; row_1 = bottom_row + v_margin + 12; row_2 = row_1 + vertical_space/7; cv_in_1a = [left_col, row_6, 0]; cv_1b_atten = [right_col, row_5, 0]; cv_in_2a = [left_col, row_5, 0]; cv_in_2a = [left_col, row_1, 0]; square_out = [third_col, fifth_row, 0]; square_out = [width_mm-h_margin, row_1, 0]; triangle_out = [third_col, fifth_row, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_4, 0]; left_rib_x = thickness + 6 + tolerance; extra_depth = 75 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin; working_increment = working_height / (8+tolerance/5); // generally-useful.

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