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L R* L R* (Alt sticking Variant of 2, often played before 2, to build up seven rows; middle one unused row_2 = row_1 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_3 = working_increment*2 + row_1; row_3 = row_2 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_4 = working_increment*3 + out_row_1; out_row_3 = working_increment*2 + row_1; // special: the right-hand side tries to squeeze 6 rows into the gate of the Software. THE SOFTWARE OR THE USE OR PERFORMANCE OF Copyright 2010-2020 Mike Bostock Copyright (c) 2015-2024 Lars Willighagen Permission.

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