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1
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= working_increment*3 + row_1; row_3 = working_increment*2 + row_1; row_4 = working_increment*3 + row_1; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin; working_increment = working_height / 7; // rows up from a base. 11 SPDT switches: // 10 LEDs - one per step // 1 rotary switch, 5+ positions 6 sockets Potentiometers: One potentiometer for internal clock rate. Arrasta Playbook REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if pattern spans measures or has planned variations Mid surdos often vary the sticking by personal preference. Back surdo (L for low, H for high)

R/L
Accented note (right/left hand suggested)
r/l
Quieter, unaccented note
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A trill, generally three very fast notes on repique/caixa, two or three for surdos Common break specific to Samba Reggae rhythms.txt create mode 100644 Schematics/SynthMages.pretty/P160_pot_hole_nonpcb.kicad_mod create mode 100644 3D Printing/AD&D 1e spell names in Filmoscope Quentin/POLYMORPH.png differ Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MISSILE VCF.png | Bin 0 -> 684 bytes create mode 100755 VCO_MANUAL_v2.pdf New Pull Request