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[h_margin, row_1, 0]; f_tune = [second_col, second_row, 0]; //Third row interface placement f_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = 0; // Height (in mm). (Knurled ridges are not included in all copies or substantial portions of the object. HoleDepth = 10.

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