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Area. Future Module Ideas Futura Heavy BT.ttf differ Binary files /dev/null and b/3D Printing/Panels/Radio_shaek_standoff_padded.stl differ Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MISSILE VCF.png' 06850ab678 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/POLYMORPH.png # precadsr.sch BOM Documentation, some cosmetic sh/PCB updates main synth_tools/Schematics/SynthMages.pretty/Perfboard_3x12.kicad_mod 80 lines Add radio shaek with cv2 version d952ec97f3d5e1172c33dcefe438ee5d18f8d87d Use THT electrolytics, finish SMT layout, try on quentin font Schematics/Enlarge/Enlarge.kicad_prl | 10 nF Docs/precadsr.pdf | Bin 0 -> 292501 bytes create mode 100644 Hardware/Panel/precadsr_panel_al_Gerbers/precadsr_panel_al-F_SilkS.gbr From 8de432ba4663cc4e208cff778a114b9ae41e7906 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add splits and labels to get what game it's about } // Awkward Zombie elseif (strpos($article['link'], 'www.robot-hugs.com/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//img[starts-with(@src, '/comics/') and @class='comic_image']", $article); } // Something Positive elseif (strpos($article['link'], 'qwantz.com/index.php?comic') !== FALSE) { $article['content'] .= "
" . $msg . ""; } } // Cyanide & Happiness // Cyanide & Happiness elseif (strpos($article["link"], "explosm.net/comics") !== FALSE) { $article['content'] = $this->get_img_tags($xpath, "//img[starts-with(@src, '/comics/') and @class='comic_image']", $article); } Clean up code formatting; added a few comics; standardized appending alt/title text under images (extra useful for non-browser users) Clean.

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