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BackRotate_vector_cos * rail_depth], // top horizontal rib // h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * rail_depth] // top horizontal rib h_wall(h=4, l=right_rib_x); // one more to mount the 3PDT switch. I did not use a.
- -5.351777e+000 9.983999e+000 vertex -3.465548e+000.
- Russ Ross > All rights reserved. Redistribution.