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Back7130143159 learns about gitignore and git rm --cache 7130143159 learns about gitignore and git rm --cache 269f3bf9f9 power word stun initial commit by Period: 1 day Schematics/OttosIrresistableDance/OttosIrresistableDance.kicad_pcb Normal file Unescape Schematics/SynthMages.pretty/SOCKET_2_PIN_Header.kicad_mod Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/Arduino_Nano.kicad_mod Normal file Unescape Hardware/PCB/precadsr/fp-lib-table Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/TO-92_Inline_Wide.kicad_mod Normal file View File true L1 2 keahS oidaR 32ded0979b Fix rail clearance issues, make all power traces large tracks the ratsnest and compactifies the power subsystem adds front panel design and includes 2.5mm centerward shift for input and send reset to clk_inh to stop progressing cc6dd0b3d5 Checkpoint before trying to implement chaining Checkpoint before trying to implement chaining Add splits and labels to get 1:1 between schematic and PCB, no warnings Add splits and labels to get proper hole sizes threeUHeight = 133.35; // overall 3u height panelOuterHeight =128.5; panelInnerHeight = 110; //rail clearance = ~11.675mm, top and bottom boards. Latest commits for file Fireball/Fireball.kicad_sch Added input resistor for sync; placed everything on PCB 7f9b624c8e tweaks layout with input from sam # drumkit All-in-one module with inputs made for an e-drum kit. 0 0 Y N 1 F N DEF SW_SPST_LED SW 0 1 Y Y 1 F N DEF SW_NKK_GW12LJPCF SW 0 0 Y N 1 F N DEF SW_Push SW 0 40 Y N 1 F N DEF SW_Push_LED SW 0 0 Y N 1 F N DEF SW_Rotary4x3 SW 0 20 Y N 1 F N DEF SW_SPST_LED SW 0 0 Y N 1 F N DEF SW_Push_Dual_x2 SW 0 40 Y N 2 F N DEF SW_Coded_SH-7050 SW 0 20 Y N 1 F N DEF SW_DIP_x04 SW 0 0 Kassutronics Precision ADSR build notes Change C13 to 10 Alternative: Midi -> CV Alternative: CV from something else use a non-metal spacer underneath alpha pots: tight, only 1/2 turn for nut 11mm - rotary, SR2511 style, with very large 17.5mm panel hole+snip off pin, add holes for the articles that helped implement this. Ct = -0.1; // circle translate? Not sure. Circle_radius = knob_radius_top; // just match the top edge smoothing // thanks to http://www.iheartrobotics.com/ for the purpose of contributing to make sure.
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