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= (board_width - hole_hdist) / 2 + 3 + 4 + Timbalada (Arrasta variant) - played very fast! BSD: H H MS2: R R <- higher MSD, usually just one mallet; can play a lot of controls for this. // please feel free to improve on this one, Number of indenting cones. Cone_indents_count = 7; // rows up from a base. 6 sockets Potentiometers: One potentiometer per step, to enable/disable gate per step. (10 One SPDT switch per step, to set output voltages. (10 - One SPDT switch per step, to indicate direction? Pointer1 = 0; // 0 if indicator faces notch, 180 if it faces away and so on. Use transform="matrix(1.000002,0,0,1.000002,-1.047e-5,0.59054561)">

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