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Href="https://gitea.circuitlocution.com/synth_mages/synth_tools/commit/d8a7439c05979d3c73da6a91162e90a1a48a57e5">d8a7439c05979d3c73da6a91162e90a1a48a57e5 Upload files to '3D Printing/AD&D 1e spell names in Filmoscope Quentin/POLYMORPH.png Normal file View File 3D Printing/Pot_Knobs/Guitar_Amp_Knob-1_ring_bell.stl Executable file View File footprint "Perfboard_1x12" (version 20221018) (generator pcbnew Latest commits for file init.php Assorted updates More SR1 notation main master PSU/Synth Mages Power Word Stun.kicad_pcb create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/Molex_KK-254_AE-6410-02A_1x02_P2.54mm_Vertical.kicad_mod delete mode 100644 Envelope/Envelope.kicad_sch create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/MountingHole_3.2mm_M3.kicad_mod create mode 100755 MK_VCO_RADIO_SHAEK.diy create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/Potentiometer_Alpha_RA6020F_Single_Slide.kicad_mod delete mode 100644 Hardware/Panel/precadsr_panel.svg create mode 100755 MK_VCO_RADIO_SHAEK.diy create mode 100644 Schematics/Unseen Servant/Unseen Servant.kicad_sch From 8fe829edc2a52299443ce1d2193e2aa04d060c17 Mon Sep 17 00:00:00 2001 From 06eccf7d9c703f23c204313298619b9281db47b3 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add CV (and knob) controlled glide to schematic Add CV in to pause the clock 01bb4964a6 Add CV (and knob) controlled glide to schematic main arrasta/samba_reggae.txt 82 lines REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if pattern spans measures or variations BSD: back surdo (L for low, H for high) R/L: accented note (right/left hand suggested)

r/l
Quieter, unaccented note
*
A trill, generally three very fast notes on repique/caixa, two or three for surdos
row_2 = working_increment*1 + row_1; row_4 = working_increment*3 + row_1; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff col_left = thickness + 6 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font_size*1.5; top_row = height - v_margin; working_increment = working_height / 7; // rows up from a base. UI: main arrasta/Samba Reggae.

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