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{ cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -5.37835 22.0001 vertex 1.04926 -5.27501 22.0001 vertex -1.04926 -5.27501 22.0001 vertex 2.0582 -4.96895 22.0001 vertex 2.98805 -4.47193 22.0001 vertex -4.50529 2.92564 22.0001 vertex 5.27501 1.04926 22.0001 vertex 3.84796 -3.74837 22.0001 vertex 2.92564 -4.50529 22.0001 vertex -3.80307 -3.80307 22.0001 vertex 3.84796 3.74837 22.0001 vertex 5.28194 -0.978841 22.0001 vertex -2.92564 4.50529 22.0001 vertex -1 3.18579 20.5 vertex 0.95 0 20.5 vertex 1 5.30257 21.8229 vertex 1 7.23003 7.56779 vertex -1 6.9437 7.89503 vertex -1 5.27986 22.0001 vertex -5.28194 0.978841 22.0001 vertex -4.96895 -2.0582 22.0001 vertex 5.25446 -1.11698 22.0001 vertex 2.0582 4.96895 22.0001 vertex -3.84796 -3.74837 22.0001 vertex -1.04926 5.27501 22.0001 vertex -1.04926 -5.27501 22.0001 vertex -1.11698 5.25446 22.0001 vertex -0.978841 -5.28194 22.0001 vertex 5.25446 1.11698 22.0001 vertex -2.92564 4.50529 22.0001 vertex -5.27501 -1.04926 22.0001 facet normal 0.550857 0.679089 0.485175 facet normal -0.221424 0.737294 -0.638255 facet normal -0.106261 -0.442582 0.89041 facet normal -0.284746 -0.909897 0.301674 facet normal -0.652557 0.754466.

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