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Board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; hole_vert = (board_height - hole_vdist) / 2; hole_vert = (board_height - hole_vdist) / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; // tweak on this one, Number of faces around the top knobs top_row = height - v_margin - title_font_size*2; saw_out = [output_column, row_2, 0]; } .

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