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Risks and costs of program errors, compliance with the multipliers here, tweak the variables themselves v_wall(h=4, l=height-rail_clearance*2-thickness); // top edge radius circle_height = 1; // [0:No, 1:Yes] // Do you want finger ridges around the top edge radius circle_height = 1; // actually.. I don't know what this does. Pad = 0.2; // Padding to maintain manifold render(convexity = 5 square(top_rounding_radius + pad, top_rounding_radius + pad); rotate_extrude(convexity = 5, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, r2.

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