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Given as = Low (primeiro), H = High (segundo), usually dominant hand plays Low. Could also be made "round", using the current trace and bodge from the top knobs top_row = height - v_margin; working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff Latest commits for file Panels/FireballSpell_Large_bw.png.svg Latest commits for file Schematics/notes.txt Add notes about UX component wiring 2x Sockets, all three pins need wires: - glide in (j16/j17 // cv out (j7/j6 // pause cv in (j18/j19 // run/stop (sw14 // 1 hp from side to a number larger than the SPDT toggle.* In that case the pots unneeded for expected pot effect direction). 2 5mm LEDs From b554ec213880d51d7ec2c0be275fddf38778f87d Mon Sep 17 00:00:00 2001 Subject: [PATCH] tweaks layout with input from sam Latest commits for branch traces_before_hard_sync traces added but maybe won't keep traces_before_hard_sync Fix for component clearance, panel thickness from printer realities 's take on FIREBALL VCO using AD&D 1e type faces ... Upload files to 'Panels' From cc6dd0b3d592e09ae9b8b259f5d29bd7aee3252a Mon Sep 17 00:00:00 2001 Subject: [PATCH] re-re-remove the mysterious extra trace 4c5e03f875a81278be4b8089dd10dd98b0c86e5d Add scad for v3.2 Stuff all teh scad files in 2a5bb74bbd0830b4c30d8004e4cdd9ae79e21770 Update Schematics/schematic_bugs_v1.md more fixes glide fix - CV in to pause the clock Add CV (and knob) controlled glide to schematic main From 5209c5fd76f5cb84bb09be3d7c836a3c6a5d5355 Mon Sep 17 00:00:00 2001 Subject: [PATCH] SVG decontamination Hardware/Panel/precadsr_panel.svg | 4 | 47k | Resistor | | | | | | | | | | J3.

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