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Cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -9.14279 3.76384 vertex 8.26214 3.54289 3.82299 facet normal 0.100183 0.114147 0.9884 facet normal -2.971779e-001 -5.209042e-001 8.002150e-001 facet normal 4.976649e-001 8.659772e-001 4.912321e-002 facet normal 0.247224 0.963862 0.099246 facet normal.

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