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MK_VCO/Panels/luther_triangle_vco_quentin_v4.scad 303 lines default_label_font = "Futura XBlk BT:style=Extra Black") { // Penny Arcade if (strpos($article['link'], 'eatthattoast.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = preg_replace("@@", '', $article['content']); if (preg_match("@.*?(.*)@", $article['content'], $matches)) { $article['content'] = $this->get_img_tags($xpath, '(//div[@id="comicFrame"])', $article); Added The Trenches; yet more code style tweaking Gunnerkrigg and cleanup of alt-tag-only sites elseif (strpos($article['content'], 'invisiblebread.com/2') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); elseif (strpos($article['link'], 'gunnerkrigg.com/?p') !== FALSE) { $doc = new DOMDocument(); elseif (strpos($article['link'], '//theoatmeal.com/comics/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); // Three Panel Soul elseif (strpos($article['link'], 'cad-comic.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='content']/img", $article); } // CTRL+ALT+DEL elseif (strpos($article['link'], 'twolumps.net/d/') !== FALSE) { //noop elseif (strpos($article['content'], 'thedoghousediaries.com/dhdcomics/') !== FALSE){ //also get the blog $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic']/img", $article); } // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); linear_extrude(thickness) polygon([[0,0], [(board_width-insert_width)/2, -insert_depth], [board_width-(board_width-insert_width)/2, -insert_depth], [board_width, 0]]); 3D Printing/Panels/Radio_shaek_standoff.stl Normal file View File sr1_full.png Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/PinHeader_1x08_P2.54mm_Vertical.kicad_mod Normal file View File Panels/luther_triangle_10hp.scad Normal file Unescape Synth Mages Power Word Stun.kicad_pro 555 lines width = 24; // [1:1:84] width = 10; cylinder_quality_of_indentations = 50; radius_of_cylinder_indentations_top = 3; /* [Sphere Indents (optional)] */ // // // this gets added.

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