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//non-printing, barely-visible outline of component footprints width = 17; // [1:1:84] working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1.2; right_rib_x = width_mm - thickness*2.5 - tolerance*6; out_row_8 = working_increment*7 + out_row_1; out_row_5 = out_working_increment*4 + out_row_1; From 71d5da41172a5a79b9079ba234cbd61b0c31a525 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Delete 'Panels/Futura XBlk BT.ttf' 's take on FIREBALL VCO using AD&D 1e type faces This requires hardware de-bouncing to avoid multiple triggers on each - Could replace step IDs with a rock/reggae rhythm on the bottom. Clf_indicator_angle_from_notch = 0; right_rib_x = width_mm - h_margin; input_column = h_margin; bottom_row = v_margin + 12; row_1 = bottom_row + v_margin + 12; row_1 = bottom_row + v_margin + 12; row_1 = bottom_row + v_margin + 12; top_row = height - v_margin .

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