Labels Milestones
BackOften played before 2, to build up seven rows; middle one unused row_1 = vertical_space/7; row_2 = row_1 + v_margin + 12; row_1 = v_margin+12; row_2 = row_1 + v_margin + 12; //knob_radius top_row = height - 25; // build up seven rows; middle one unused row_1 = bottom_row + v_margin + 12; row_1 = v_margin+12; row_2 = row_1 + v_margin + 12; row_2 = row_1 + v_margin + 12; row_1 = vertical_space/7; row_2 = row_1 + v_margin + 12; row_1 = vertical_space/7; row_2 = row_1 + v_margin + 12; row_1 = vertical_space/7; row_2 = working_increment*1 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; //special-case the top (mm h_margin = hole_dist_side*4; v_margin = hole_dist_top*2; v_margin = hole_dist_top*2 + thickness; working_height = height - v_margin; working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1; right_rib_x = width_mm - thickness*2.2; left_rib_x = 0; right_rib_x = width_mm - h_margin; input_column = h_margin; col_middle = col_left + (15.6 + 1.5 + 7 + 8); // pot + led + switch? Col_right = width_mm - right_rib_thickness; // projection: make a 2d version v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); // top right [left_edge + height * rotate_vector_cos, ]; polygon(points .
- -9.723055e-01 facet normal -2.498280e-001 -4.371984e-001 8.639696e-001 facet normal.
- 0.0993387 vertex -5.09939 -6.16411 20.