3
1
Back

Panels/futura medium condensed bt.ttf' 16055f0ae5 Delete 'Panels/futura medium bt.ttf' From 496e3e33446b55a1a2a83a967e779b5254a33381 Mon Sep 17 00:00:00 2001 Subject: [PATCH 13/13] re-re-remove the mysterious extra trace .../Unseen Servant/Unseen Servant.kicad_sch create mode 100644 Hardware/PCB/precadsr/precadsr.sch create mode 100644 Images/PXL_20210831_000949090.jpg create mode 100644 Hardware/PCB/precadsr_Gerbers/precadsr-F_Cu.gbr create mode 100644 Hardware/PCB/precadsr/ao_symbols.dcm create mode 100644 Hardware/Panel/precadsr-panel/precadsr-panel-cache.lib delete mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/Potentiometer_Alpha_16mm_Single_Vertical.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/Potentiometer_Bourns_3296W_Vertical_screw_centered.kicad_mod delete mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/Potentiometer_Alpha_16mm_Long_Pin_Single_Vertical.kicad_mod delete mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/PinHeader_1x02_P2.54mm_Vertical.kicad_mod delete mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/analogoutput_12mm.kicad_mod create mode 100644 Hardware/PCB/precadsr_Gerbers/precadsr-F_SilkS.gbr create mode 100644 Schematics/MK_Schematic.png rename MK_VCO_RADIO_SHAEK.diy => Schematics/MK_VCO_RADIO_SHAEK.diy (100% rename MK_VCO_RADIO_SHAEK_try1.diy => Schematics/MK_VCO_RADIO_SHAEK_try1.diy (100% rename MK_VCO_RADIO_SHAEK_try1.diy => Schematics/MK_VCO_RADIO_SHAEK_try1.diy (100% rename MK_VCO_RADIO_SHAEK_try1.diy => Schematics/MK_VCO_RADIO_SHAEK_try1.diy (100% rename MK_VCO_RADIO_SHAEK_W_PARTS.diy => Schematics/MK_VCO_RADIO_SHAEK_W_PARTS.diy (100% rename MK_VCO_RADIO_SHAEK_try1.diy => Schematics/MK_VCO_RADIO_SHAEK_try1.diy (100% rename MK_VCO_RADIO_SHAEK_W_PARTS.diy => Schematics/MK_VCO_RADIO_SHAEK_W_PARTS.diy (100% rename MK_VCO_RADIO_SHAEK_try2_ground_rail.diy => Schematics/MK_VCO_RADIO_SHAEK_try2_ground_rail.diy (100% Subject: [PATCH] Finished PCB, passes all passable DRCs Show-stopping bugs needing bodges: Errant connection between R25 and R1. This needs to be larger than the object they are being diffed from for ideal BSP operations holeWidth = 5.08; //If you want the hole to go all the same size as traces - .3mm for non-power lines, .6mm if carrying power MK uses .6mm -- this is weird and easy to actuate, plus space between them left_panel_spacing = left_panel_width / 3 + 4 + Timbalada (Arrasta variant) - played very fast! BSD: H H MS2: R R <- higher MSD, usually just one mallet.

New Pull Request