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Tolerance*2; // rib + half a jack col_right = width_mm - thickness*2; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -6.25374 7.81454 facet normal -0.617515 -0.144952 0.773087 facet normal -1.300447e-15 -5.088751e-15 1.000000e+00 facet normal 9.613947e-001 3.838785e-003 2.751463e-001 facet normal 0.801132 -0.594337 -0.07036 facet normal 7.327596e-01 0.000000e+00 6.804876e-01 facet normal 6.908940e-001 -7.229561e-001 0.000000e+000 vertex -6.917118e+000 -3.993600e+000 9.983999e+000 vertex -6.958273e+000 1.118030e+000 2.496000e+001 vertex 3.756590e+000 4.215425e+000 1.747200e+001 facet normal 0.290276 0.956943 -0 facet normal 0.0950328 0.0293136 -0.995042 facet normal -0.163174 -0.820341 -0.548101 facet normal -0.115344 0.000261241 0.993326 vertex -0.596366 -6.43809 7.83604 facet normal -0.538537 0.459965 0.705981 vertex 2.71867 -1.22155 19.4867 facet normal 6.938886e-01 0.000000e+00 -7.200824e-01 facet normal -0.0973868 0.995182 0.0113607 facet normal -0.0816302 0.828702 0.553705 facet normal 0.0728387 0.0677121 0.995043 vertex -6.89956 -6.40186 20.0916 facet normal 0.403622 0.491816 0.771496 facet normal 4.566411e-001 -7.828546e-001 4.226318e-001 vertex -4.304039e+000 3.298120e+000 2.480400e+001 facet normal.

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