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BackDot1165 Dot1166 Dot1167 Dot1168 Dot1170 Dot1180 PH1 ttrss-plugin- _comics/README.md 37 lines ``` cd /path/to/ttrss/ git clone --recurse-submodules git@gitlab.com:rsholmes/precadsr.git ``` ``` git clone --recurse-submodules git@github.com:holmesrichards/precadsr.git ``` Schematics/Enlarge/Enlarge.kicad_pcb Normal file Unescape Schematics/Enlarge/Enlarge.kicad_sch Normal file Unescape ``` git clone --recurse-submodules git@github.com:holmesrichards/precadsr.git ``` 4d5fa6d903 Delete 'Panels/futura medium bt.ttf' Delete 'Panels/futura medium condensed bt.ttf | Bin 0 -> 11692 bytes 3D Printing/Rails/36hp_outie.stl create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Slotted_Mounting_Hole_NPTH.kicad_mod create mode 100644 Hardware/Panel/precadsr_panel_al/precadsr_panel_al.kicad_pcb create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/Potentiometer_Alpha_RD902F-40-00D_Dual_Vertical_CircularHoles_centered.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/Wall_wart_A-4118.kicad_mod delete mode 100644 Fireball/Fireball.kicad_dru create mode 100644 Hardware/Panel/precadsr-panel/fp-lib-table create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Mounting_Hole_NPTH.kicad_mod create mode 100644 Hardware/PCB/precadsr/potsetc.sch create mode 100644 Hardware/Panel/precadsr_panel_al/precadsr_panel_al.pretty/Bigger_Push_Switch_Hole.kicad_mod delete mode 100644 Schematics/Unseen Servant/Unseen Servant_counter_board_noncanonical.kicad_dru Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Mounting_Hole_NPTH.kicad_mod Normal file Unescape working_height = height - v_margin - title_font_size*1.5; working_height = height - v_margin; working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; col_right = width_mm - thickness*2; // draw panel, subtract holes // v_wall(h=4, l=height-rail_clearance*2-thickness); // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom right [right_edge, rotate_vector_sin * height + rotate_vector_sin * rail_depth] // top left [left_edge, 0], // drop to.
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