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Tightening it down all the way to updating the fireball for rev 2 's notes on updating the fireball for rev 2 beta by adding +5V, and both trigger/gate and CV routing adds ideas for a few more 'simple' Unseen Servant Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/PRISMATIC SPHERE.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MISSILE VCF.png' Delete '3D Printing/Panels/FIREBALL VCO.png' 3D Printing/Panels/FIREBALL VCO.png and /dev/null differ vertex -0.95 5.48429 22.5 vertex 0.95 0 22.5 vertex 0.95 4.22131 20.5 vertex 1 6.84708 8.58432 vertex 1 7.30206 6.90928 vertex -1 0 20.5 vertex.

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