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Cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -6.43867 7.3242 vertex -0.201366 -6.35535 7.51116 facet normal -0.989341 -0.0974461 0.108206 facet normal.

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