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BackPainted us into a solid square wave. Easiest bodge on the left sub-panel right_rib_x = width_mm - thickness*2.5 - tolerance*6; out_row_8 = working_increment*7 + out_row_1; out_row_7 = working_increment*6 + out_row_1; out_row_7 = working_increment*6 + out_row_1; out_row_4 = working_increment*3 + row_1; row_3 = row_2 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_5 = working_increment*4 + row_1; row_4 = row_3 + vertical_space/7; row_4 = working_increment*3 + row_1; row_3 = working_increment*2 + row_1; row_3 = working_increment*2 + row_1; row_4 = row_3 + vertical_space/7; row_3 = working_increment*2 + row_1; //special-case the top edge radius circle_height = 1; // actually.. I don't know what this does. Pad = 0.2; // Padding to maintain manifold render(convexity = 5 square(top_rounding_radius + pad, top_rounding_radius + pad); rotate_extrude(convexity = 5, $fn = knob_faces); // Create a hole with radius: ", hole_r , " at ", width_mm - thickness*2.5 - tolerance*6; left_rib_x = thickness * 2; right_rib_x = width_mm - h_margin; cv_in = [first_col, third_row, 0]; saw_out = [output_column, bottom_row, 0]; pwm_duty = [second_col, first_row, 0]; c_tune = [second_col, fourth_row, 0]; //Fifth row interface placement square_out = [width_mm-h_margin.
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