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Hardware/PCB/precadsr_Gerbers/precadsr-Edge_Cuts.gbr create mode 100644 3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png differ Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MISSILE VCF.png' f707877a83c92d22bdfed3b6bc7a14bba9e25bab Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png' ec89d624dcbabc43243d2dcb7078e4434becb7c8 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MOUTH.png' d48d677c9103ec90137a6830434841a576342e9a Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/UNSEEN SERVANT.png' Upload files to '3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/BLADE BARRIER.png' Delete '3D Printing/AD&D 1e spell names for various modules. Aiming for noteworthy, recognizable, evocative and classic spells. Wizard / Illusionist Spells Cleric Druid Ideas for 1e and/or Holmesian Basic spell names in Filmoscope Quentin/COLOR SPRAY.png differ Binary files /dev/null and b/3D Printing/Panels/SPIDER CLIMB.png and /dev/null differ main MK_VCO/Fireball/Fireball.kicad_pcb 35767 lines da12ac6a39 Delete '3D Printing/Panels/HOLD PORTAL.png' 4d47ea2710 Initial stab at a 10-step panel layout } Experimenting with more panel layout ideas working_height = height - v_margin; working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin; working_increment = working_height / 7; // Number of facets of rounding cylinder ct = -0.1; // circle translate? Not sure. Pad = 0.2; // this is good practice, but ho-dang what a mess romps with traces, vias, and net.

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