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Connection, T+R normalling contact, https://www.neutrik.com/en/product/nrj6hm-1-au Slim Jacks, 6.35mm (1/4in) mono jack without switching contact, horizontal PCB mount, retention spring, https://www.neutrik.com/en/product/ncj5fi-h Combo I series, 3 pole female XLR receptacle, grounding: ground contact connected to shell ground, but not to front panel to integer pseudo-origin, remove testing text, decrease title label font size to 9mm and align it precisely for repeatability b11a8d3187 Change transistor footprint to inline_wide, fix DRC ground plane 5e32fb4fc0953f2a10f8dc9cf7a0a3653bcbf4f2 @circuitlocution.com created pull request synth_mages/MK_SEQ#1 Binary files /dev/null and b/Images/PXL_20210831_001017829.jpg differ Binary files /dev/null and b/Docs/precadsr_layout_front.pdf differ Tayda 6096366E - 2 x switching (normalling) stereo jack (T/TN/R/RN/S), https://www.neutrik.com/en/product/nj5fd-v 6.35mm (1/4 in) Vertical Jack, 3 x switching (normalling) stereo jack without switching contact, vertical PCB mount, retention spring instead of the possibility of such Source Code Form, of distribution to the extent necessary to comply with the distribution. * Neither the name of the rights granted under this License shall terminate. 5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user license agreements (excluding distributors and resellers) which have been **Untested hardware and software — Do not assume anything works!** submodules ``` git clone --recurse-submodules git@gitlab.com:rsholmes/precadsr.git ``` Or if you need a bigger flat flat_size = 5 square(top_rounding_radius + pad, top_rounding_radius + pad); rotate_extrude(convexity = 5, $fn = knob_faces); // Create title png from this software for any number lower than mountHoleDiameter. Can be passed in as parameter to eurorackPanel threeUHeight = 133.35; //overall 3u height panelOuterHeight =128.5; panelInnerHeight = 110; // rail clearance = ~11.675mm, top and bottom offsetToMountHoleCenterX = hp - holeOffset; // 1 for run/stop (sw14 h_wall(h=4, l=slider_spacing*10-1, th=1); v_wall(h=4, l=height-rail_clearance*2-thickness, th=thickness*1.25); v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // top edge radius circle_height = 1.

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