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Vertex -3.44096 -8.30722 3 vertex -3.44096 -8.30722 3 vertex -3.44096 8.30722 3 vertex 0 2.5 6.5 facet normal 0.989318 0.097633 0.108249 facet normal 0.0819177 -0.0822333 -0.993241 facet normal -0.06948 -0.7054 0.705395 facet normal 0.466811 0.877371 0.110936 facet normal -0.0622132 -0.0777088 0.995033 vertex 3.99595 -6.92118 19.9406 facet normal -0.25505 0.430913 0.8656 facet normal -0.727319 -0.241698 0.642332 vertex 6.63876 0.319077 7.17054 facet normal -0.221424 -0.737294 -0.638255 facet normal -0.111552 -0.367735 0.923216 vertex -8.96712 -1.78367 3.76384 vertex 2.08528 -9.21464 3.54602 vertex -6.89148 -6.89148 3.26879 facet normal 0.000664863 0.116361 -0.993207 vertex 1.02637 5.38893 21.833 vertex -3.03604 4.44467 21.8214 facet normal 0.572633 0.137478 0.808203 facet normal -2.498263e-001 -4.371958e-001 8.639715e-001 facet normal 0.137901 -0.106559 0.984697 facet normal -0.472774 -0.880541 0.0336386 facet normal 0.479377 0.871976 0.0992747 facet normal -2.187760e-01 -8.494291e-03 -9.757381e-01 facet normal -0.0154455 0.484683 0.874554 facet normal -3.934391e-001 6.745037e-001 6.247002e-001 vertex 2.085899e+000 -3.580683e+000 2.488700e+001 facet normal -0.353615 -0.331801 0.874566 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md) How to use for the articles that helped implement this. Ct = -0.1; // circle translate? Not sure. Circle_radius = knob_radius_top; // just match the top edge smoothing // thanks to http://www.iheartrobotics.com/ for the four plastic clips sliders: 3mm above panel, ample thunkicons: probably too tight; could work with printed spacers mini toggle: 2.5mm above panel, tight but possible mini toggle: 4mm above panel, tight but possible micro toggle: probably too tight; could work with printed spacers and existing lead lengths From b1fcba1e78f37669542b35a3e32a5257c5c0240c Mon Sep.

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