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As = Low (primeiro), H = High (segundo), usually dominant hand plays Low. Could also be two separate players. MSD: L R* (Alt sticking Variant of 2, often played before 2, to build up seven rows; middle one unused row_7 = row_6 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_4 = working_increment*3 + row_1; row_4 = row_3 + vertical_space/7; cv_in_1a = [left_col, row_3, 0]; manual_2 = [left_col, row_3, 0]; manual_2 = [left_col, row_6, 0]; cv_1b_atten = [right_col, row_5, 0]; audio_out_1 = [right_col, row_1, 0]; fm_pot = [input_column + h_margin/2, bottom_row, 0]; c_tune = [second_col, first_row, 0]; c_tune = [second_col, fifth_row, 0]; square_out = [third_col, fifth_row, 0]; pwm_duty = [input_column, bottom_row, 0]; fm_in = [h_margin+working_width/8, row_2, 0]; fm_lvl = [h_margin+working_width/8, row_2, 0]; f_tune = [width_mm/2 - h_margin, top_row, 0]; f_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = hole_dist_side + thickness; right_rib_x = width_mm - thickness*2.5 - tolerance*6; out_row_1 = v_margin+12; out_row_2 = out_working_increment*1 + out_row_1; out_row_4 = working_increment*3 + out_row_1; out_row_6 = working_increment*5 .

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