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[0:sphere_number_of_indentations] for (z = [0 : sphere_indents_count]) { // make a hole with radius: ", hole_r , " at ", width_mm - h_margin; input_column = h_margin; working_height = height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff.

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