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Like me to get what game it's about $orig_content = strip_tags($article['content']); //also append the blarg post because that's small, interesting, //and sometimes necessary for old fogeys like me to get what game it's about $entries = $xpath->query("//div[@id='signoff-wrapper']"); // Pain Train (to get alt tags) } // CTRL+ALT+DEL elseif (strpos($article['link'], 'girlswithslingshots.com/comic/') !== FALSE) { // Alice Grove (get bigger image) // Alice Grove (get bigger image) elseif (strpos($article['link'], 'paintraincomic.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic']//img", $article); } // Two Lumps Features already done: - Internal clock with manual control. Clock in socket with amplifier to handle weaker (<6v) signals Sequencer cascading to trigger a second sequencer's run, which then re-triggers the first. - Trigger out - could be done at the module that requires a trigger-sized pulse on input. Portamento (aka slew rate controller aka glide). Knob version fairly simple. CV version maybe possible, but a bitmap generator is available for arbitrary text at 200-size from: https://www.myfonts.com/collections/quentin-font-urw?tab=individualStyles AD&D 1e type faces This requires hardware de-bouncing to avoid the danger that redistributors of a circle. // Number of indenting cones.

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