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Duro - played very fast! .... 1 2 3 4 "1 and arrasta" break (short and long LN1: . . . . <- all surdos BSD: . . . . . . . . . . . . . . . . . . . . . . . . . <- all surdos LN2: . . . . . . . . . . . . . . . . <- drop out as specified. Cube([knob_radius_bottom, knob_radius_bottom, external_indicator_height], center = true, $fn = sphere_indents_faces); height = 266 + tolerance; extra_depth = 75 + tolerance; rail_depth = 27.4 + tolerance; extra_depth = 75 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font; saw_out = [output_column, row_2, 0]; fm_in = [input_column - h_margin/2, row_1, 0]; audio_out_2 = [right_col, row_5, 0]; cv_in_2a = [left_col, row_3, 0]; cv_in_2b = [right_col, row_5, 0]; audio_out_1 .

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