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Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Jack_Hole_NPTH.kicad_mod delete mode 100644 Panels/Futura XBlk BT.ttf differ Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/COLOR SPRAY.png Normal file View File MIXER.diy Normal file Unescape 2x Sockets, all three pins need wires: - clk in - glide in (sleeve and normal both GND 6x Sockets, 2pin: Gate out (could normal to TP10, optional 2x Toggle Switches, 3pin: 11 Toggle Switches, 2pin: - all step switches (all go to same bus run/stop 2x Pushbutton switches, all 2pin: reset Pots, 3-pin: - Glide attenuator (B10k) (join two left pins from below - Clock Out - 1K to U3-7 Feed of " "

fuckin' with shit on my way to updating the fireball for rev 2 beta by adding +5V, and both trigger/gate and CV on the thru-holes. C7 is a connection on the cylindrical edge of the label font so we don't lose it Futura Heavy BT.ttf differ Binary files /dev/null and b/3D Printing/Pot_Knobs/pot_knob_two_parts_base.stl differ Binary files /dev/null and b/3D Printing/Rails/18hp_outie.stl differ Binary files /dev/null and b/Panels/luther_triangle_10hp.stl differ Binary files a/Schematics/Fireball_VCO.pdf and b/Schematics/Fireball_VCO.pdf differ main synth_tools/Schematics/SynthMages.pretty/PinSocket_1x02_P2.54mm_Vertical.kicad_mod 42 lines synth_tools/PCB Notes.txt 17 lines Notes from MK's PCB livestream Notes from MK's PCB livestream 3afa35e4b1 PCB initial layout, no traces One SPST switch to set output voltages. (10) One.

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