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Knob_radius_bottom*-1; // this one is easy hole_bottom = hole_top - 90; hole_bottom = hole_top - 90; DivotRadius = KnobMinorRadius*.4; // Primary knob cylinder for (i=[0 : RingMarkings-1] rotate([0, 0, i * (360/RingMarkings)] cube([RingWidth*.5, MarkingWidth, 2], center=true); if (style == "nut"){ // a round shafthole base shape. See knob_base(). Rotate([0, 0, i * (360/RingMarkings)] cube([RingWidth*.5, MarkingWidth, 2], center=true); cube([8, 3, KnobHeight], center=true); if (Pointer2==1 cube([8, 3, KnobHeight], center=true); if (style == "nut"){ // a hexagonal cutout (undersize to melt an m3 nut into // a.

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