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With maybe a little bit more of the License, but not necessary for old fogeys like me to get what game it's about //and sometimes necessary for old fogeys like me to get 1:1 between schematic and PCB, no warnings More work finding space for everything, lining things up more Binary files a/caixa_sr2.png and b/caixa_sr2.png differ Latest commits for file Synth_Manuals/minimoog_operation_manual_1.pdf // Width of module (HP) width = 17; // [1:1:84] /* [Holes] */ hole_dist_top = 2.5; //mm first_col = 10.1+center_adjust; //mm second_col = width_mm/2; //mm third_col = 60.7-center_adjust; //mm cv_in = [h_margin, row_1, 0]; fm_pot = [input_column - h_margin/2, bottom_row, 0]; cv_in = [input_column, bottom_row, 0]; pwm_pot = [input_column - h_margin/2, row_1, 0]; fm_pot = [input_column + h_margin/2, bottom_row, 0]; c_tune = [width_mm/2, top_row, 0]; left_rib_x = thickness * 2; right_rib_x = width_mm - thickness*2.2; left_rib_x = thickness * 1; right_rib_x = width_mm - hole_dist_side - thickness; // additives - labels, etc // one more vertical to mount the circuit board to, dead center // one more to mount the circuit board to, dead center wall(h=6, w=height-hole_dist_top*3-4); // color([1,0,0] // surface("FireballSpellSmall.png", center=true, invert=false); projection(cut = true width_mm = hp_mm(width); // where to put the output jacks triangle_out = [third_col.

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