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Cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -8.88682 5.07603 facet normal 0.115797 -4.56308e-05 0.993273 vertex 5.22724 -5.17002 6.86195 vertex -5.24702 5.16396 6.86308 facet normal 0.195093 -0.980785 0 vertex 5.66146 8.47298 0 facet normal -9.643665e-01 2.511020e-03.

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