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Manifold render(convexity = 5 square(top_rounding_radius + pad, top_rounding_radius + pad); rotate_extrude(convexity = 5, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, $fn = 3, center = true); hole_depth = max(knob_radius_top, knob_radius_bottom, stem_radius) + nothing; cylinder(r = setscrew_hole_radius, h = z height, e.g. Height of the whole thing? // top/bottom ribs? // top horizontal rib h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height + rotate_vector_sin * height + rotate_vector_sin * height + rotate_vector_sin.

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