3
1
Back

Http://www.ti.com/lit/ml/mmsf024/mmsf024.pdf DCK R-PDSO-G5, JEDEC MO-203C Var AA, https://www.ti.com/lit/ds/symlink/tmp20.pdf#page=23 R-PDSO-N5, DRL, JEDEC MO-293B Var UAAD-1, https://www.ti.com/lit/ml/mpds158d/mpds158d.pdf R-PDSO-N6, DRL, similar to SR2 "lite" and was really popular a couple years ago https://youtu.be/v9A9n-kMjz0?t=291 Ile Aye de Miranda breaks it down here: https://www.youtube.com/watch?v=mmd_7p62Z18 Samba Reggae 1

BSD
Back surdo (L for low, H for high R/L Accented note (right/left hand suggested)
r/l
Quieter, unaccented note
*
A trill, generally three very fast notes on repique/caixa, two or three for surdos main synth_tools/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/PRISMATIC SPHERE.png differ Binary files /dev/null and b/3D Printing/Rails/18hp_outie.stl differ Binary files /dev/null and b/Docs/precadsr_layout_back.pdf differ Binary files /dev/null and b/Panels/FireballSpell_Large.webp differ Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/PRISMATIC SPHERE.png differ Binary files /dev/null and b/3D Printing/Rails/36hp_innie.stl differ Binary files /dev/null and b/Images/precadsr-panel-holes.png differ Binary files /dev/null and b/Panels/Font files/Futura XBlk BT.ttf create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Mounting_Hole.kicad_mod create mode 100644 Schematics/Enlarge/Enlarge.kicad_pro main precadsr/LICENSE 122 lines main MK_VCO/Panels/FireballSpell.dxf 25135 lines 72 65 73 0 40 Y N 1 F N DEF SW_DIP_x09 SW 0 0 vertex 2.42184 -2.42184 6.59 facet normal 0.880533 0.472793 0.0335807 facet normal -0.417286 0.223044 0.880979 facet normal 0.491602 -0.262751 0.830234 vertex -8.44684 -3.49879 3.76384 vertex -6.95204 5.64738 3.82299 vertex -8.34742 3.33701 3.82299 facet normal 5.026213e-001 -8.616831e-001 6.981481e-002 vertex -1.300168e+000 3.854227e+000 2.470218e+001 facet normal.

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