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+ 2 * shafthole_radius + 2 * nothing; z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = height - v_margin*2 - title_font_size; Experimenting with more panel layout ideas I was.

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