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0.3]) union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 7.49999 6.0001 vertex -6.92909 -2.87011 6.0001 vertex -6.92908 2.87013 6.0001 vertex -1.46317 7.35588 6.0001 vertex 6.23601 4.16678 6.0001 vertex 1.46317 7.35588 6.0001 vertex -2.87011 6.92909 6.0001 vertex -6.92908 -2.87013 6.0001 vertex 0 -9.96384 2.94279 facet normal 0.0348077 0.996914 -0.0703583 facet normal -0.552322 0.106057 -0.826857 vertex 2.90049 0.00317369 18.9333 vertex 2.05117 2.05117 18.9335 facet normal -0.447818 0.382464 0.808196 vertex 5.58228 1.18228 19.1916 vertex 4.20843 -1.20951 18.9636 vertex 5.0656 0.339142 18.8084 facet normal -0.740023 -0.60732.

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