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Back//noop } // draws two walls in parallel, close together so a PCB can fit between } module shape(hsh, ird, ord, fn4, hg x0= 0; x1 = hsh > 0 ? Ird : ord; x2 = hsh > 0 ? Ord : ird; y0=-0.1; y1=0; y2=abs(hsh); y3=hg-abs(hsh); y4=hg; y5=hg+0.1; if ( hsh >= 0 module knurled_finish(ord, ird, lf, sh, fn, rn [ ord*cos(lf2), ord*sin(lf2), h0], [ ird*cos(lf1), ird*sin(lf1.
- 4.727985e-003 1.178182e-001 facet normal 3.374550e-001 5.900747e-001 7.334412e-001.
- Vertex 1.3184 3.15913 6.59 facet normal 0.0921987.