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Thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -7.5203 6.0001 facet normal 0.382444 -0.0376652 0.923211 facet normal -0.080194 0.0189296 0.9966 vertex 7.34398 0 6.86102 vertex -0.0206242 7.34599 6.86125 facet normal -0.362975.

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