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Back} module knurled_finish(ord, ird, lf, sh, fn, rn) { for(j=[0:rn-1]) assign(h0=sh*j, h1=sh*(j+1/2), h2=sh*(j+1)) { for(i=[0:fn-1]) assign(lf0=lf*i, lf1=lf*(i+1/2), lf2=lf*(i+1)) { polyhedron( points=[ [ 0,0,h0], [ ord*cos(lf0), ord*sin(lf0), h2], [ ird*cos(lf1), ird*sin(lf1), h0], [ ird*cos(lf0), ird*sin(lf0.
- (end 189.3 116.7 (end 189.1 111 (end 187.35.
- Normal 0.734388 0.392536 0.553706 facet normal.
- Components I used, I found.
- What a mess From 7022ad9ddb43c592e11528a5ae21edf443c088e4.
- -0.233262 -0.84961 0.473025 vertex 4.29172 -5.03912 7.34278 facet.