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Audio_in_1 = [left_col, row_7, 0]; cv_in_1b = [right_col, row_3, 0]; cv_in_2b = [right_col, row_7, 0]; cv_in_1b = [right_col, row_5, 0]; cv_in_2a = [left_col, row_7, 0]; audio_out_1 = [right_col, row_2, 0]; cv_2b_atten = [right_col, row_3, 0]; manual_2 = [left_col, row_6, 0]; audio_in_1 = [left_col, row_7, 0]; manual_1 = [left_col, row_7, 0]; manual_1 = [left_col, row_3, 0]; right_rib_x = width_mm - thickness*2; left_rib_x = thickness + 6 + tolerance; extra_depth = 75 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font; saw_out = [h_margin + working_width/4, row_1, 0]; fm_pot = [input_column - h_margin/2, row_1, 0]; saw_out = [output_column, bottom_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [h_margin+working_width/8, row_3, 0]; manual_2 = [left_col, row_5, 0]; cv_in_2a = [left_col, row_6, 0]; cv_1b_atten = [right_col, row_6, 0]; audio_in_1 = [left_col, row_1, 0]; pwm_in = [input_column - h_margin/2, bottom_row, 0]; fm_in = [h_margin+working_width/8, row_4, 0]; left_rib_x = thickness * 1; right_rib_x = width_mm - hole_dist_side - thickness; left_panel_width = 12.5*3 + tolerance*4; // column from edge plus hole radius //calculated x value of exact middle of slider panel (between steps 5 and 2 above on a regular polygon. ≥30 means "round, using current quality.

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