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Board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 8.33435 5.74921 facet normal -4.269733e-001 9.042642e-001 0.000000e+000 vertex 4.044623e+000 -2.334935e+000 -1.681500e-003 facet normal -6.467842e-01 -4.329306e-03 7.626608e-01 vertex -1.047732e+02 9.725134e+01 9.412657e+00 vertex -1.046955e+02 9.725134e+01 9.489068e+00 facet normal -0.48503 0.124395 0.865605 facet normal 1.397736e-01 9.901835e-01 -3.655938e-05 facet normal -0.989167 0.0992487 0.108159 facet normal 4.978813e-001 8.663536e-001 3.931488e-002 facet normal 0.388082 0.237833 0.890409 vertex 3.30888 -0.55595.

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