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// handle + rest of body // knurled handle (requires https://www.thingiverse.com/thing:32122 //knurled_cyl( clf_partHeight, clf_handle_diameter, 2, 2, true, 10 ); // the main (cylindrical or conical) shape. [mm] knob_radius_top = 16; // Distance of the top to indicate direction? Pointer1 = 0; right_rib_x = width_mm - 9.5/2 - right_rib_thickness - tolerance; // rib + half a jack col_right = width_mm - col_right; // column from edge plus hole radius h_wall(h=4, l=slider_spacing * 10 + center_adjust; right_col = width_mm - thickness*2; .

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