3
1
Back

{ union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 7.79364 5.97318 facet normal 0.801144 -0.59432 -0.0703636 facet normal -0.886065 -0.124621 0.446496 facet normal -0.768425 0.630723 0.108218 facet normal -0.690493 -0.423115 0.586679 vertex 6.56808 -1.10469 19.8418 vertex 2.54828 0.943498 19.4867 facet normal -0.630109 0.773019 0.0735123 facet normal 0.876745 0.468624 0.108209 facet normal 5.559167e-02 -9.984535e-01 3.473349e-04 vertex -9.718424e+01 9.171142e+01 4.255000e+01 facet normal 0.095084 0.0293294 -0.995037 facet normal.

New Pull Request